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educational function than a beautiful doll. Electronic toys and games are highly welcome because they provide more approaches to educate the children with fun. Because of the cultural difference, the western educational toys and games are often not suitable for the Chinese. For example, the early development of linguistic capability is focused on writing the Chinese characters instead of listening and spelling. The pedagogic manners in mathematics and techniques are also quite different from those in Europe and America. The lack of appropriate products is actually one of the major reasons for the underdevelopment of the market. Due to the same reason, the market of educational toys for adults is almost blank, though there is large potential according to the surveys. Hence, the key success factors in the China toy market are products suitable for the Chinese tradition and integration of new technologies. Wireless networking, nanoelectronics, biotechnology and cognition technology are several of the most important technologies to be utilized in the toys and games industry within the next decade. Their application can significantly increase the recreational and pedagogic alternatives, extend product ranges, create new markets and elevate the added-value. This study is aimed at providing the companies with an insight into the China toy market, with detailed market data analysis by segment, by region, by age, by value chain etc. and market value prognose of 2005,2006, 2008, 2010 up to 2015. The study is based on desk and field research. Market potentials and prospects are collected with the Delphi method, where a number of specialists, companies and customers are surveyed and interviewed. The study includes over 100 real product samples and design illustrations. This information comes from a market study newly released by Tangull Consulting (www.tangull.com), The details of this study can be seen at http://www.tangull.com/ChinaToysStudy.html. Related Leapfrog
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